3D projects

2020 - Present

closer look at select projects

MSCHF - Global Supply Chain Telephone Handbag (2024)

hybrid luxury handbag designed entirely by cumulative factory labor

project info:

Created 3D environment assets and composited backgrounds to match with photography foreground images

CREATIVE team

TOOLS

CCOs: K. Wiesner, L. Bentel

Designer: Christina Bull

Photographer: Kendall Mills

3D: Joanna Lin

CINEMA4D

OCTANE

PHOTOSHOP

AFTER EFFECTS


Soft Surprise - Night Lights (2025)

project info:

I began designing a collection of several nightlights, with at least a week of prototyping and iterating per design, I arrived at these forms. I used Fusion 360 to make the connection piece between the nightlight base and the toppers. The top portion of the night lights are modeled with a combination of Cinema 4D and ZBrush

Principal: Joanna Lin

CINEMA 4D

ZBRUSH

FUSION 360

BAMBU X1C

PHOTOSHOP

FIGMA

GarliC
POTATO
SAUSAGE
Green onion
TOOLS
CREATIVE team



FLAUNT Issue 192 - MSCHF Art Cover (2024)

project info:

Collaborated with a fellow designer to make this magazine cover. We used a cg rat and worked on positioning the rat together to come up with a modelesque and candid pose. My teammate photographed apparel for compositing, and I then patched the furs on the rat to look more realistic.

CCOs: K. Wiesner, L. Bentel

Designer: Jesse Lane

3D: Joanna Lin

MAYA

ARNOLD

PHOTOSHOP

TOOLS
CREATIVE team



cg product

Collection of cg products that feature 3D modeling, texturing, lighting, and rendering provided in support of projects on the design team


Supernatural - Copper Water Bottle IG Content (2024)

project info:

Prepared 3D modeling, texturing, lighting, animation and rendering of a copper water bottle product that was experiencing shipping delays

CREATIVE team

Creative Director: Eliza Trono

Designer: Joanna Lin

3D: Joanna Lin

TOOLS

C4D

OCTANE

AFTER EFFECTS


****************** (2024)

project info:

Tasked with making a model of a “cute, life like baby,” I created an active poseable model in zbrush with zspheres that allowed me to modify a rigged model from the internet by shortening the limbs and fattening up the appendages all while modifying the pose at any time in the process. Sculpted a tranquil expression and hand modeled whispy hairs

CCOs: ****************

3D: Joanna Lin

ZBRUSH

TOOLS
CREATIVE team



MSCHF - ART 2 (2024)

MSCHF’s solo art show ART 2 at Perrotin LA. On view from APRIL 6 - JUNE 1, 2024.

GESAMPTKRAFTWERK (big cheese)

prepped the 3d model for fabrication

Microscopic Handbags

3D modeling and preparation of microscopic handbags per manufacturers technical requirements

project info:

Contributed 3D and motion to multiple artworks in MSCHF’s solo art show ART 2 at Perrotin LA. Selected contributions shown above

CREATIVE team

TOOLS

CINEMA 4D

OCTANE

FUSION 360

ZBRUSH

PHOTOSHOP


CCOs: K. Wiesner, L. Bentel

3D: Joanna Lin


MSCHF MAG 5 (2021)

MSCHF Mag is a format-breaking, quasi-speculative hackercore and culture-jamming-lite publication

Bootleg lil miquela
project info:

For Bootleg Lil Miquela, I was tasked with making a posable 3D model dupe of CG celebrity, Lil Miquela. Additionally, I illustrated acomic about the subject and designed the website design for our mag widget, allowing visitors to download assets for themselves so they could also be Lil Miquela

TOOLS
CREATIVE team


AFTER EFFECTS

CINEMA4D

DAZ3D

ILLUSTRATOR

PHOTOSHOP

FIGMA

CCOs: K. Wiesner, L. Bentel

Designer: Joanna Lin

3D + Motion: Joanna Lin


MSCHF - Chair Simulator (2021)

a game that simulates the joys of buying, owning, and sitting on chairs

project info:

For this project I 3D modeled, textured, and rigged low poly 3D characters based on youtubers and painted custom texture maps.

CCOs: K. Wiesner, L. Bentel

Animation: Joanna Lin

MAYA

UNITY

PHOTOSHOP

TOOLS
CREATIVE team