3D projects
2020 - Present
closer look at select projects
MSCHF - Global Supply Chain Telephone Handbag (2024)
hybrid luxury handbag designed entirely by cumulative factory labor
project info:
Created 3D environment assets and composited backgrounds to match with photography foreground images
CREATIVE team
TOOLS
CCOs: K. Wiesner, L. Bentel
Designer: Christina Bull
Photographer: Kendall Mills
3D: Joanna Lin
CINEMA4D
OCTANE
PHOTOSHOP
AFTER EFFECTS
Soft Surprise - Night Lights (2025)
project info:
I began designing a collection of several nightlights, with at least a week of prototyping and iterating per design, I arrived at these forms. I used Fusion 360 to make the connection piece between the nightlight base and the toppers. The top portion of the night lights are modeled with a combination of Cinema 4D and ZBrush
Principal: Joanna Lin
CINEMA 4D
ZBRUSH
FUSION 360
BAMBU X1C
PHOTOSHOP
FIGMA
GarliC
POTATO
SAUSAGE
Green onion
TOOLS
CREATIVE team
FLAUNT Issue 192 - MSCHF Art Cover (2024)
project info:
Collaborated with a fellow designer to make this magazine cover. We used a cg rat and worked on positioning the rat together to come up with a modelesque and candid pose. My teammate photographed apparel for compositing, and I then patched the furs on the rat to look more realistic.
CCOs: K. Wiesner, L. Bentel
Designer: Jesse Lane
3D: Joanna Lin
MAYA
ARNOLD
PHOTOSHOP
TOOLS
CREATIVE team
cg product
Collection of cg products that feature 3D modeling, texturing, lighting, and rendering provided in support of projects on the design team
Supernatural - Copper Water Bottle IG Content (2024)
project info:
Prepared 3D modeling, texturing, lighting, animation and rendering of a copper water bottle product that was experiencing shipping delays
CREATIVE team
Creative Director: Eliza Trono
Designer: Joanna Lin
3D: Joanna Lin
TOOLS
C4D
OCTANE
AFTER EFFECTS
****************** (2024)
project info:
Tasked with making a model of a “cute, life like baby,” I created an active poseable model in zbrush with zspheres that allowed me to modify a rigged model from the internet by shortening the limbs and fattening up the appendages all while modifying the pose at any time in the process. Sculpted a tranquil expression and hand modeled whispy hairs
CCOs: ****************
3D: Joanna Lin
ZBRUSH
TOOLS
CREATIVE team
MSCHF - ART 2 (2024)
MSCHF’s solo art show ART 2 at Perrotin LA. On view from APRIL 6 - JUNE 1, 2024.
GESAMPTKRAFTWERK (big cheese)
prepped the 3d model for fabrication
Microscopic Handbags
3D modeling and preparation of microscopic handbags per manufacturers technical requirements
project info:
Contributed 3D and motion to multiple artworks in MSCHF’s solo art show ART 2 at Perrotin LA. Selected contributions shown above
CREATIVE team
TOOLS
CINEMA 4D
OCTANE
FUSION 360
ZBRUSH
PHOTOSHOP
CCOs: K. Wiesner, L. Bentel
3D: Joanna Lin
MSCHF MAG 5 (2021)
MSCHF Mag is a format-breaking, quasi-speculative hackercore and culture-jamming-lite publication
Bootleg lil miquela
project info:
For Bootleg Lil Miquela, I was tasked with making a posable 3D model dupe of CG celebrity, Lil Miquela. Additionally, I illustrated acomic about the subject and designed the website design for our mag widget, allowing visitors to download assets for themselves so they could also be Lil Miquela
TOOLS
CREATIVE team
AFTER EFFECTS
CINEMA4D
DAZ3D
ILLUSTRATOR
PHOTOSHOP
FIGMA
CCOs: K. Wiesner, L. Bentel
Designer: Joanna Lin
3D + Motion: Joanna Lin
MSCHF - Chair Simulator (2021)
a game that simulates the joys of buying, owning, and sitting on chairs
project info:
For this project I 3D modeled, textured, and rigged low poly 3D characters based on youtubers and painted custom texture maps.
CCOs: K. Wiesner, L. Bentel
Animation: Joanna Lin
MAYA
UNITY
PHOTOSHOP
TOOLS
CREATIVE team